Spike: After the Fall
Creators: Brian Lynch & Franco Urru
Cover: Franco Urru
Set up: In the series ending episode of Angel, Not Fade Away, the Angel Investigations team was in some serious trouble. Angel and his allies managed to bring down an ultra-powerful group of evil known as the Black Thorn. Basically, they were the demonic version of the Hall of Doom.
Wolf, Ram & Hart were not at all pleased by this turn of events. Angel played them, signing away his right to Shanshu (become mortal as reward for his redemptive deeds) in order to get in close with the Black Thorn group. By doing so, he was able to identify their members who were responsible for much of the evil at the highest levels of government among the elite of
Now, in retaliation, the power behind the evil law firm of Wolfram & Hart has pulled all of
The team ends up split apart – separated from one another across the expanse of the new
Page 1: Spike is ‘somewhere’ in the hellish wasteland of the
Things go less than well for Spike.
Page 2: ( Spike’s narration): These loser freaks are better brawlers than the previous loser freaks. Or maybe I’m still tired from the last ones, can’t tell.
Spike finds himself getting a bit beat up by the long-tongued, orange-brown skin lizards. And his feeble attempts to talk himself out is, well – lame and unhelpful.
Page 3: (Spike’s narration, continued): Fortunately for me… I’m not going this alone.
As one of the demons asks where another of their party is,
Page 4: As Spike gets ready to kill the leader-dude,
With the demons killed, its time to deal with the humans rescued by their daring-do. Alas, its
This one is wet on both ends. We should end him.
As Spike’s monologue informs us,
Page 5: Spike steps in to grab the kid from
Page 6: Oh! Here it is on page 6… the sun and moon are up simultaneously. Spike’s group, for lack of a better name, have taken refuge in the ‘Happytime Studios’ theme park. Uh-huh. Anyway, while not exactly comfortable, at least it has food designed to survive the apocalypse… tourist park hotdogs!
Page 7: Spike has a quicky flashback of what he’s been going through, lately. The fact that
Page 8: Still in flashback, Spike tells us that after he and
She chooses a lot of battles, actually. Even if that’s not one of the choices, she’ll find a way.
Page 9: Spike confers with a guy named Jeremy that they’ll need to move on soon, as there are more and more demons encroaching. This is interrupted however when Spike hears Fred’s voice trying to comfort the toddler they rescued. For some reason this upsets Spike mightily and he grabs and drags her away.
Page 10: Another confrontation as Spike tosses responsibility for the toddler to a random set of people. He makes it absolutely clear that Illyria/Fred is to have no contact with the bratling. Jeremy is forced to accompany Spike and Fred, as well.
Page 11: Jeremy is able to work the electronics of the amusement park. Spike’s goal is apparently to distract ‘Fred’, so she’ll re-become
Page 12: Giant robo-duck, amusement park gimmick attack! Fred quickly vanishes and
Page 13: Jeremy is given orders to send
Page 14: More snarkage, more slappage.
Page 15: Spike confirms my hypothesis: For now,
Jeremy offer some words basically stating that Spike doesn’t like to see Fred because he has… had… real feelings for her.
Page 16: The mood is about to get all sickly sweet, which isn’t Spike in the least. Fortunately, a group of teen brats interrupts. And, like teens everywhere, they’re bored and want to do something fun… despite the fact that they’re in the middle of Hell and surrounded on all sides by hostile demons. They want to start up a few rides. After all, they have taken refuge in an amusement park.
Page 17: The kibosh is put on the plan, due to noise. Noise attracts attention, attention in Hell is bad. And, also, in Hell – the television only plays “that awful show about the witch sisters”. Spike suggests that instead they go play with
Spike decides to take off for awhile. Unfortunately, he’s being watched by the members of the earlier slaughtered demon group. Their plan – slaughter the men, kidnap the women for tribute.
Page 18: While Spike is out scouting for the next location to move to, the lizard demons are in turn slaughtered by a new group. A greenish-blue woman easily rips through them, while accompanied by a brown, bald woman. Spike lets us know there is a mystic wall that has trapped everyone within the borders of
Page 19: Spike finds his way to the Wolfram & Hart building, which he is seriously considering as a good place to hide out.
Page 21: As Spike is having his confrontation with a dragon, Jeremy is being hounded by the bored teens. And, he’s getting a bit miffed that he’s being called on to ‘be in charge’ when Spike can’t even remember his name (he keeps calling him Jerry, which everyone else is picking up on). As he’s trying to tell the teens it’s a bad idea to activate a dinosaur ride, he suddenly becomes aware of a more pressing problem.
Page 22: A squad of women in tight black cat-suits (including the ones who just killed the lizards planning an attack) swoops in. The humans are ordered to submit to them, or they will face certain death. The teens are cluelessly excited by the interruption of their boredom. Because, apparently, their eff-ing morons.
The Good: The cover is really nice and the first few pages are really good. Spike trying to deal with an unstable
The Bad: The nature of the story gets repetitive. And, the explanation of why Spike needs to keep the Fred personality in
Scoring: While I wanted to see how being sent to Hell impacted Spike, this is mostly just battling one set of demons after the other.