Angel: After the Fall
Issue 6
Page Seventeen: Okay, so far we’ve left Spike and Illyria in the aftermath of defeating some spidery-human faced demons and we’ve left Connor being dangled by the scruff of his jacket at the mercy of a demon horde.
Now, we get to find out just how Lorne ended up being a Lord of Silverlake in this new Hell…
The first page give us an abbreviated version of he time at W & H, Illyria’s arrival in Fred’s place, Angel’s brilliant plan (or “Neat Plans” as the parchment Angel is holding says) and his shooting of Lindsey.
Commentary: Lorne’s tale could have really crashed and burned, because of the way that it’s being told here. Basically, we have cartoony-drawing versions of our gang (with the typical John Byrne faces). The best part of it though, is the writing of the tale. It’s written in a Dr. Seuss style rhyme through the whole thing, which wouldn’t work – except – that this is Lorne. Somehow, I ended up enjoying his part of this comic more than the other two tales.
I wish I could just transcribe the whole thing, but it really is too long…here’s an example though:
The last year had made a bad place in his head, with all of his friends changing, or troubled -- or dead!
Page Eighteen: Lorne is depressed and wandering L.A., when Hell comes to roost. He’s surrounded by creatures from nightmares and the horrible suffering of people being picked off by the demonic hordes surrounding them.
Lorne ran for a cab, “I want out of this place!” But the driver had feelers, the taxi a face!
A ride is a ride, thought poor Lorne with a shrug. “Take me far, far away, crazy cab-driving bug!”
Page Nineteen: Lorne arrives in Silverlake, before his cab is destroyed. Being stranded in this part of the city isn’t any better. Until he notices that the humans have grabbed whatever weapons are to hand, and are fighting back. We’re told they fought for days to drive the demons out, and they had the luck of a sorceress on their side (explaining why when Angel and Wes show up, the town is pretty much running smoothly and peacefully).
The casualties had been many, the violence so thick, but they made a slice of heaven in H-E-Double-Hockey-Sticks!
Page Twenty: After about a week, the survivors of Silverlake decide someone has to lead them.
Of course, they decide on him for saving them… although, I have to say, I don’t know exactly what he did – probably convincing a spell user to help out? I don’t know… this is all told from Lorne’s skewed viewpoint and it’s being told in a nursery rhyme format!
For what seemed so long, there’d been no joy at all. But slowly… but surely… in ways large and small… Lorne got his groove back, right after the fall.
Page Twenty One: Since we started the issue with the telepathic fish imprisoned by Gunn, that’s where the issue ends as well. The vampire guarding him is getting annoyed with his yammering and asks him if he ever stops talking.
To which Betta George points out:
Actually, genius, I never start. It’s called telepathy, which, I’m gathering, they don’t teach in douche lackey 101.
Alas, George’s humor doesn’t do anything to win him a new friend. And, things seem to be about to get a little unpleasant for him….
The Good: Lorne’s tale was told exactly right for him. It’s whimsical and cutesy, but gives us the information we need to find out how he got to Silverlake and why it isn’t in ruins like the rest of the city. Your mileage may vary.
The best part though, is that Lorne’s story wasn’t badly hurt by the brevity of it. I also liked the first page’s Lorne with his exaggerated sad face loosely holding the pistol. And, nearby, there lies Lindsey with an X over each eye.
The Bad: Lorne’s ascension to “ruling” over Silverlake – rather than say, the sorceress – is skated over rather baldly. They don’t even try to explain why he was chosen out of everyone there.
I still find Betta George to be a ridiculous character (but at least he has a snappy personality).
So, finally The Score: Talk about a tough one to grade… does this add anything to the story arc of ‘After the Fall’? A little bit, especially in Connor’s story. Is it enthralling – no. Each tale is far too short for that, and Spike’s really wasn’t necessary considering his spotlight in his own 4-issue series.
Artwork wise, it’s strong in Spike’s story and the wrap around, purposely cartoony and ergo appropriate for Lornes… Connor’s has some problems – especially with the main character himself.
Is it worth breaking up the momentum of the main story for these flashbacks… not from what I’ve seen in this one: If 3.0 is average – I’d have to give this one slightly less… 2.75 out of 5.0 stars.
And, also: I have to throw in a concern: Like with Willow's treatment at the hands of Warren, I see no way of resolving this without a "reset"... which I always find vaguely annoying. If this whole thing has no concrete consequences, I'll be pissed that I wasted my time (future me - they split the difference - there do bring L.A. out of Hell without its being totally annihilated, but consequences remain... I'm good with it).
Angel: After the Fall
Issue 6
Page Nine: The bulk of this issue revolves around Connor, though again, there really isn’t enough here for much commentary.
We start with Connor running from W & H, during Angel’s big battle with Eve’s replacement… the handsome and hunky Adam Baldwin.
But, this isn’t about Adam, so back to Connor: He’s running, when he sees the violet lightning flashing in the sky (along with the rest of L.A.) that signals the evil law firm’s portal opening (Not Fade Away).
He debates going back – even though Angel told him to get away from the warzone.
Page Ten: Connor notes the dragon in the air (Not Fade Away) that Angel will convince to switch sides in this very comic series. Being Angel’s kid, he immediately thinks how cool it would be to slay a dragon and starts back.
Page Eleven: He stumbles and falls into a pothole opening on the road in front of him, but as he catches himself, he’s suddenly not there anymore. Instead, he’s in Compton… and Hell.
He pulls out a stake, but doubles over vomiting.
Page Twelve: Connor realizes that he suddenly can remember everything that he’d been forced to forget during Angel’s deal with W & H at the beginning of S5. We see a scene of Connor in Darla’s womb; Fred and Angel standing over his flailing fists; and a pair of hands, one of which is holding a sword with a demon approaching. This memory is definitely of his time with Holtz in Quor'Toth.
Page Thirteen: There are more memories… Angel and Cordelia standing over him. And, Cordy (who his infant memories indicate was a surrogate mother) laying underneath him.
He’s as unhappy with that memory as we are. As he says:
“I’m not only an immaculate vampire baby, I’m also Oedipus.”
Commentary: I’m glad that they didn’t forget that Connor’s memory was all screwed up. And, although Wes remembered everything – it was unclear how much Connor was supposed to have recalled once he’d defeated Sahjahn… but it didn’t seem like much, if anything.
Page Fourteen & Fifteen: We have a spreadpage of the cover art inserted here.
Page Sixteen: Connor’s quest to get back to Angel goes awry when a demon army stumbled onto the scene. They were supposed to be battling Angel for W & H, but are running late… something that seems to be a habit with them.
“Our slaughtering skills are second to none, but being late, that’s always our problem.”
Connor tries to make a dash for it, as he’s outnumbered by about 100 to 1.
Page Sixteen: Uh, no. He’s caught and held up by the scruff of his jacket. This is exactly what the demon army needs… since they were late to the big brawl, here’s their chance to kill Angel’s son and not get themselves hurt by an annoyed W & H.
Connor contemplates how his three fathers would handle things as he dangles (Angel, Holtz and the father the law firm placed him with during Angel’s deal with them).
Commentary: There’s some bit of attempted small humor in here, but the story nicely catches Connor up on everything. I do have to wonder why he isn’t more concerned about his “family” though… the mortal one who are presumably in L.A.?
Yeah, Connor….
The Good: Well, like Spike’s tale, this is abbreviated – unlike Spike’s though, it has more of a story and purpose. Rather than just showing us what we could have intuited, we get to see Connor get his memories back.
The Bad: Connor… or rather, how he was drawn. I’m not crazy about the artwork, except for the demon horde.
The Score: We’re not at Part III, yet. We still have Lorne’s story to go.
Angel: After the Fall
Issue 6
Plotted by: Joss Whedon & Brian Lynch, Scripted by: Brian Lynch,
Lettered by: Robbie Robbins, Betta George Illustration: Tim Kane,
Spike Illustration: David Messina, Colors by: Ilaria Taversi,
Connor Illustration: Stephen Mooney, Colors by: Lisa Jackson,
Lorne Illustration: John Byrne, Colors by: Leonard O’grady [sic],
Edited by: Chris Ryall
Cover (B) By: Joe & Rob Sharp
The Situation: Angel, his team and his acquaintances have been pulled along with Los Angeles and its environs into Hell. Last issue Angel was in the fight of his life to overthrow the current Lords who’d divided Hell Angeles between them. Fortunately, his friends weren’t about to let him get his butt kicked and so jumped into the fight with him. What they don’t know, is that Angel is currently mortal – Shanshu as punishment, thanks to W & H. What they also don’t know is that Illyria is having her own issues, namely that she turns into Fred with all of her vulnerabilities whenever she has an unaccustomed human emotional reaction to events – something that the sudden appearance of Wes’ ghost triggers at the worst time. Wesley himself is bound by his perpetual contract to Wolf, Ram and Hart and is now acting as their liaison to Angel. Alas, we are taking a break from the action in an ill-timed three issue “First Night” limited series within a series….
Page One: We see Betta George (a floating, telepathic, air & water breathing fish-demon) in happier times. Currently he’s held prisoner in Gunn’s fortress. Gunn, himself, was yanked from the alley and turned into a vampire. He has his own grandiose plans which involve “saving everyone” from Angel’s mistakes – except that his version of ‘save everyone’ seems to involve a lot of biting of necks and leaving corpses behind.
Anyway, Betta was happily doing his thing – entertaining the rugrats in a water theme-park and not killing anyone, when suddenly L.A. turned into Hellsville.
Page Two: We start Spike’s story here. He’s fighting the demon horde in the alleyway (Not Fade Away), when suddenly his attackers vanish. Along, I’ll also note, with his injuries.
Page Three: Spike immediately recognizes that he’s in Hell. The sun and moon are sharing the sky, and yet he’s not bursting into flame. In addition, the sky is quite red, and tentacles are springing from some of the buildings. Spike has a laughing fit.
Page Four: He’s laughing because he’s managed to survive is second “biggest bad since Eve bit the apple”… obviously referring to the First Evil and now W & H.
He figures, briefly, he’s done enough for the cause and can sit out whatever is going to happen next. Until he sees a damsel in distress.
Page Five: The damsel he sees happens to be Fred. She’s lying in a circle of flames. She weeps with joy to see a familiar face, though he remains confused about how she could be back.
A scream interrupts their tender moment….
Page Six: Well, Spike (despite his “I am now a retired twice-champion” plans) intervenes to save two passing civilians by looks like human-faced, fat spiders. They’re some hideous beasts, for sure.
Page Seven: As Spike fights, Fred comes into view – Spike warns her away while he Champions, but she doesn’t seem to hear.
Fred transforms into Illyria (which we’ll see her do a lot back and forth) and rips one of the spider demons in half. Spike is disturbed… he thought maybe W & H had healed Fred, just as they’d healed him of his injuries.
Page Eight: The two save-ees ask if they can hang with Spike, since he’s obviously a fighter and can offer protection. He sadly tells them sure – he was retired, but it got boring after a while.
In the meantime, Illyria single handedly takes care of the rest of the beasts. One of the women they just saved tells him she doesn’t look like she needs protection, but he tells her that “she really does”….
Part II Review will continue with Connor’s tale.
The Good: The artwork is pretty gorgeous.
We get to see how Spike and Illyria ended up staying together when the rest of the team has been transported all over Hell.
The spider-demons are pretty icky, as is Illyria’s ripping them in half.
The Bad: The tale is so short! And, there’s really nothing to it; in fact, this part of Spike’s tale should have just been included in his own 4-issue series.
The Score will be included at the end of Part III of the review. And, by the way, it's difficult to come up with Commentary when things are so short!
Angel: After the Fall
Issue 5
Plotted by: Joss Whedon & Brian Lynch, Scripted by: Brian Lynch,
Illustrated by: Franco Urru, Colored by: Jason Jensen & Art Lyon,
Lettered by: Robbie Robbins, Edited by: Chris Ryall
Cover by: Franco Urru with coloring by: Paolo Maddaleni
Angel: After the Fall
Issue 4
Plotted by: Joss Whedon & Brian Lynch, Scripted by: Brian Lynch,
Illustrated by: Franco Urru, Colored by: Jason Jensen, Lettered by: Robbie Robbins,
Edited by: Chris Ryall
Cover by: Franco Urru, Colors by: Paolo Maddaleni
Where we Are: In Hell. Specifically we’re in the
Page 01: Flashback to the night in the alley: Angel is wrestling with a demon and hoping that Connor was able to make it far enough away not to be endangered. He notices that Gunn is missing…
…And undergoes a wrenching teleportation. Now he is on top of a building and there are signs in the background that they’re not on Earth anymore.
Commentary: As we know, Team Angel was separated during the battle. This explains how. We also know that Gunn is missing because he’s been dragged off by vampires to be turned. And, Connor didn’t make it out, either.
Page 02: On the streets below, a zombie is attacking a confused and terrified couple. Angel jumps to the pavement to get back into the fight… but there’s a problem that he doesn’t notice until after he jumps… his heart is racing.
Commentary: Notice as well that behind Angel, we see both the sun and moon sharing the sky. This plays havoc with Nina the Werewolf.
Page 03: Angel lands atop a car… he’s bleeding from the nose, his legs are broken, back too. And his heart continues to race.
From a short distance away, Wesley strolls up to him. Around them a fire burns and a tentacle is breaking up through the street, grasping.
Page 04: Wes tells Angel he’s sorry about what has happened (whether about Gunn specifically, or more likely, about the Hell around them is unclear).
Now: Angel continues healing using a slimy creature and a bunch of those mystic, made-up words that BTVS and Angel regularly threw out there. This would be following his injuries caused by
Commentary: By the way, I dutifully started looking up Angel’s gibberish to see if it was an actual language being used… even though that seems a bit geeky. It appears that it must be some sort of demon language that hasn’t made it to the internetz yet. And also, notice the demonic face on the book – W & H apparently had their own version of the Necronomicon at some point and it remained in the
Page 05: Angel completes his healing and he and Wes exchange words.
Page 06: Angel complains to Wes that he wants out of Hell. And, the only way to do that is to pretend that nothing’s changed, because W & H purposely took away his vampire nature in order to bring him low. He’s going to prove that even as a human being, he can still fight against them.
Page 07: Wes sympathizes with Angel’s desire to continue fighting like he always had, but since Angel is now human, it appears foolish and untenable.
Two beautiful ‘women’ appear in a warm light behind Wes. And, well… I have to quote Wesley here:
Oh, my. Maybe it’s my time… maybe I walk into the light… I can’t leave now! He needs me! Angel, you need me, right? Because if you don’t—
But of course, the two sudden women grab Angel to tell him they’ve come for him and completely ignore Wes… who responds:
Well that was a short-lived excitement.
Commentary: Well, I found it funny, anyway.
Page 08: The two women continue with their summons of Angel, thusly:
Come with us.
Into the light.
Walk into the light.
Light blue Acura.
Walk into the light blue Acura.
It’s in the garage.
Commentary: And, I remain amused. We also get to see the Dragon, hanging out in front of W & H. He follows behind Angel, but what’s important here is Gunn is watching all of this occurring from the shadows.
Page 09: Gunn and two of his followers swing for W & H from the roof their on. Meanwhile, Spike is being confronted by the SharkHead Lord. He’s there to inform Illyria that she should send a champion to challenge Angel (as per last issue when Angel challenged all of the Lords for control of
Commentary: The chick in the bikini is Maria from Spike: After the Fall. She may look human, but she gets spider-legs that erupt from her spine. And also, notice that below Gunn is a pair of eyes and a couple of fingers poking through a fence… and those hooks hanging from the roof – creepy.
Page 10: The Lord presents a gift for
Page 11: In the meantime,
Page 12: Maria (aka Spider) and Spike continue discussing Angel’s unlikely survival no matter which way Spike goes. In the meanwhile, Angel and Wes are being driven in the car to
Page 13: Which makes sense, as Lorne is the Lord of Silver Lake?!
Yep – ‘tis true. And, he has a harpy on his side whose song keeps “everyone centered”.
Commentary: In case you don’t recall, Lorne was feeling pretty crappy in Not Fade Away. First and foremost because he abandoned his friends when the chips were down, but also, because he shot Lindsey dead. Violence was never something that Lorne was into and he needed to retreat once he’d slain the evil ex-lawyer. Now we find out that he didn’t get far before
Page 14: Lorne tells Angel he’s been keeping an eye out on his friends from this sanctuary. He also tells Angel that he knows about the Challenge and isn’t very happy that Angel is risking his un-life so foolishly (not knowing that it would actually be risking his un-un-life at this point). But Lorne assures Angel that he’s still on his side:
I told them to go screw it. It came out “No, thank you, Sir, please leave my little safe haven alone,” but the tone was 100% “Go screw.”
But, he also has something important to show Angel….
Page 15: Lorne shows Angel the champions that are being gathered to fight on the Lord’s behalf… since, you know, the Demon Lords of L.A. would never actually risk their own necks. Among the contestants is a T-Rex and, more worryingly, a She-Skip… all armored the way he was and we remember, don’t we, how tough Skippy was?
But, Lorne has a plan to help unofficially (as officially, he’s sworn to stay well out of things in order to protect
Commentary: I’ve always felt badly for Lorne for being pushed into killing a human being, but I’m disappointed in him here for not fighting. I guess I can understand his reasoning (and the fact he just isn’t a warrior), but still… disappointed. And, he looks awful in that yellow suit… with red epaulets?! Grotesque. You have to admire the fashion-bravery though, especially the over the top crown.
Page 16: Lorne’s unofficial help is to re-introduce Groosalugg! We haven’t seen Groo in forever since he realized that Cordelia was too attached to Angel to ever actually fall in love with him. Somewhere along the line, he’s managed to get himself a winged stallion, too.
Commentary: Alas, Groo doesn’t look a thing like Mark Lutz. Not One Iota.
Page 17: Wes and Lorne have a discussion about Lorne’s less than thrilled reaction to Wesley being there… basically Lorne acknowledges that he’s not sure that allowing a ‘representative’ of the evil law firm into his sanctuary was a great idea. But Wes tells him he may not have had a choice in working for W & H, but he intends to help Angel, anyway.
Meanwhile, Gunn and his vampire cronies have just finished searching for something, but failed to find it.
Commentary: It’s possible that Gunn is looking for another glowing orb, like the one he stole off of Kr’ph’s dead body in the arena. I can’t recall if Angel has something unique in his HQ and I don’t have the other three issues in front of me.
Page 18: Gunn doesn’t get what he wanted, but he does snag a snapshot of the gang with baby Connor before things went bad.
He’s also left Angel a surprise.
Page 19 & 20: KABOOOOOOOOOOOOOOM.
Good-bye W & H,
Commentary: I also have to mention here that the electrical dude that Spike got zapped by in Spike: After the Fall #2 was never, ever seen in W & H, except in that issue. So, that entire interlude that I bitched about so much over in those reviews has even LESS point in retrospect. That still pisses me off. But, back to THIS review….
Page 21: Gunn stands in the midst of the destruction he’s rained down and feels good, grinning with those vamp-teeth.
At the same time, Wesley, while talking to Lorne, suddenly fades away. We do hear enough before he vanishes to know that he’s afraid for Angel’s state of mind. He believes that Angel may be on a martyrdom trip, and well, that never works out well for the guy doing the martyrdom.
The Good: The answer to the cliffhanger last issue where Angel reveals to us that he’s now human.
The little bits of humor were welcome since this storyline (like much of Angelverse) is so dark. Among these were the lovely ladies Lorne sent and of course the green demon himself.
Seeing Groo, again! I really want to know what in the world he’s been doing with his time… and where did he get a flying horse?
Gunn’s destroying Angel’s HQ. Was he destroying it because it was W & H’s or because it was Angel’s?
The Bad: I didn’t find anything badly done in this issue. But, I do have to mention that Groo doesn't look one whit like the actor who portrayed him.
The Score: This issue did a good job of providing explanations to what happened to Angel, Groo and Lorne while moving Gunn’s plot arc ahead. Everyone’s reaction to Wes continues to sadden me, as does Gunn’s fate. But, I have to say his blowing the high rise sky high was pretty awesome.
4.25 out of 5.0 stars.
Angel: After the Fall
Issue 3
Just a Note: I’m happy to report that Angel’s S6 has continued in Angel: Aftermath and I think it has started out generally stronger than After the Fall ends up being.
Plotted By: Joss Whedon & Brian Lynch, Scripted By: Brian Lynch,
Illustrated By: Franco Urru, Colored By: Jason Jensen, Lettered By: Robbie Robins,
Edited By: Chris Ryall
Cover By: Andrew Robinson
Where We Are: In Los Angeles. In Hell.
Page 1: Angel goes flying through a window and into the interior of a spacious apartment. As we know from Issue 2 – Illyria is annoyed at him for annoying her ‘pet’, Spike.
Page 2: Angel lies stunned on the expensive carpeting as Illyria follows him in. Suddenly without warning, he’d once again Liam – wondering who the crazy lady is and what she wants.
And then, he’s back to Angel. He figures out quickly that he had just experienced a timeslip… Illyria’s being affected by being in Hell and she’s time-displacing like she had done when she first showed up in the W & H offices.
Page 3: Angel continues trying to avoid Illyria’s punches. He, obviously, has little effect on trying to fight back. What’s important here, however, is what Illyria observes about Angel:
“You’re half of what you were.”
It’s a little foreshadowing of something we will discover at the end of this very issue. And, it’s something that was also hinted at in the first two issues (Angel’s getting beaten up so easily, his using a parasite to help heal).
Page 4: Angel pulls a gun from a former victim… either of Illyria’s or whoever was there before her and Spike took over the place. He demands to know what Illyria knows about the Westwood stadium massacre… remember, there were Sanskrit ruins that led him to suspect Illyria in the first place. You add the vampire victims, and he’s thinking Spike isn’t so “soulful” now, what with Hell being everywhere.
He’s wrong, of course. As we know from Spike: After the Fall, the other vampire with a soul was out playing the hero. It was actually Gunn who attacked the human vampire victims, and killed the Lord of Westwood. He’s after some sort of mystic discs to “save everyone”.
Page 5: Alas, Illyria doesn’t really care about guns. Plus, she’s really fast when she wants to be. She easily disarms Angel…
And pins him to a wall by driving knives through his palms! Ew.
Page 6: Illyria hesitates to kill Angel (but, of course!). As she is holding the knife to his face and telling him that he is “sullying my eyeline” with his presence, they are again timeslipping: Angel as puppet guy, a possible future Angel (I didn’t catch it at first, but if you look closely, you’ll see he’s aged… another foreshadow?), and little baby-Angel.
They “pop back” to the here and now.
Page 7: Spike finally decides that Angel has had enough and tries to call her off. Illyria isn’t ready to let things go… I believe, by her dialog, because she’s having trouble “moving forward”, possibly an allusion to the fact that she keeps timeslipping into the past when she becomes stressed (From Spike: After the Fall, we also know she has a habit of slipping into being Fred… more timeslipping?).
Page 8: Fortunately for Angel, this is the time when the dragon shows up, crashing through a wall.
Page 9: Illyria is pleased. This is a battle she can really get into… instead of winning far too easily. She offers the dragon the first strike….
Page 10: … he reacts by blasting her with his flame-breath!
Illyria lies on the floor for a moment, before looking back at the dragon… “More.” she says.
Page 11: While Spike unpins Angel, he’s concerned with who else might know that he’s there. His palatial estate has been an oasis of calm in the turmoil happening through out the rest of the L.A. area and he obviously doesn’t want a demon horde crashing the place.
Above them, the dragon flies into the sky with a blast of fire and Illyria pulling on it’s face spikes…
(Angel, to Spike): “Right about now, I’d say anyone in a twenty-block radius who happens to be looking up [knows they are there]” he deadpans.
Page 12: In the air, the dragon manages to wrap a long tongue around Illyria and drag her into its mouth. He clomps down on her.
While Spike and Maria (from Spike: After the Fall, she has spider-legs that pop out of her spine) exchange words about what to do about Angel’s arrival, in the background the dragon raises its head up….
Page 13: …And spits Illyria out… with a big “PTTTTTTU”… LOL… that’s great!
In the meantime, everyone is completely ignoring the two as Angel and Spike continue their grand tradition of arguing. First about Angel destroying the good thing Spike has going, then the dragon using Illyria as a spit-wad to destroy his fountain of blood, then Angel’s still trying to figure out who killed the Lord of Westwood and finally about Illyria’s erratic behavior.
Page 14: Interrupting the arguing, Connor appears from off panel.
In the background, Illyria kicks the dragon in the chin.
Connor explains that Spike is on the good side… which Angel, naturally, is hesitant to believe.
Page 15: Connor explains that Spike has been rescuing refugees and has them set up in a large underground basement suite. Spike has also been training a she-army to fight in order to act as protectors to the mortals.
Angel isn’t happy. He’s back to square one. Illyria is also unhappy because he stops the fight between her and the dragon before she has sated her bloodlust.
Page 16: Angel leaves, grumbling that things are easier when Spike is killing people. The dragon follows him back to W & H.
Page 17: Wes awaits his return. Wesley warns Angel that the Lords are meeting to decide what to do about the death of Bruge’s son… whom Angel killed.
Angel puts together the fact that the massacre with the ruins inscribed and the death-by-vampires-victims were a set up to frame Spike. Somebody (guess who….) was trying to instigate a battle between Spike and Angel.
Something that, I should mention, is awfully easy to do.
Page 18: The remaining seven Lords of Los Angeles are in a meeting. The other Lords are not sure that they want to destroy Angel. If it wasn’t for him, there’d be no Hell in L.A. right now. But, Bruge is insistent that he wants Angel.
Page 19: Angel crashes the party, with Wesley in tow.
Page 20 & 21: Angel demands a duel with Bruge for his new domain. The Lord decides he’ll assign a champion to fight Angel on his behalf, instead, but the duel is accepted with that caveat.
That isn’t all though. Angel challenges all of the Lords. If he wins, he becomes the new Lord of Los Angeles and ergo, there will be less of the slavery and death going on.
I’d like to just toss in here that the Lord of Santa Monica is the same type of land-shark demon that was a loan shark in “Tabula Rasa” in Buffy, S6.
Anyway, Angel’s rash decision is accepted by the Lords. In two days, they will all send their champions against Angel for control of Los Angeles.
Page 22: Throughout this whole exchange, we’ve seen Angel is still injured. As he’s leaving the meeting with the Lords, we get his thought bubble letting us know the secret that has been hinted at for the past three issues:
Angel is no longer a vampire!
The Good: Let’s start with the cover – I love the Illyria portrait and the reflection of Angel’s dragon-pal in the axe head.
I really like the Spike/Illyria interaction. And, I like how Spike’s “Hugh Hefner-ing” is all an act to hide the fact that he’s got human refugees hidden away and is raising an army to guard them.
The Illyria vs. Dragon fight is a highlight, especially how most of it isn’t taken seriously and is, if fact, taking place in the background of others’ dialog scenes. There’s something very Joss-like in that, I think.
I like how Angel still is working on his mistaken assumption. No one knows, yet, that Gunn is the real problem.
Obviously Angel’s reveal on page 22!
The Bad: Well… considering Angel’s current status, the fact that he’s taken as much punishment as he has seems… misleading. Especially when we see Illyria punch him in the jaw this very issue! And, since when can Illyria be stabbed with a knife successfully? I guess it isn’t a big deal, but there’s something dishonest in how they hid Angel’s mortality from us.
The Score: Things are heating up in Hell! Angel’s ploy against the Lords of L.A. seems ill thought out by him, considering….
And, then there’s Wes’ continued ambiguous involvement which I find interesting. Illyria’s attitude toward Spike is amusing and I had fun with the battle against the dragon. I liked Connor putting Angel in his place regarding Spike’s actual role in protecting the civilians and how quickly Angel figures out he’s been played. But, he still doesn’t get who is behind things, yet.
I liked the flow of this one, too… I give it 4.0 out of 5-stars.
Angel: After the Fall #2
Plotted By: Joss Whedon & Brian Lynch, Scripted By: Brian Lynch,
Illustrated By: Franco Urru, Colored By: Jason Jensen, Lettered By: Robbie Robbins,
Edited By: Chris Ryall
Cover By: Tony Harris
Where We Are: After the defeat of a W & H most-valued customer consortium that went under the name the ‘Black Thorn’, the multi-dimensional evil law firm turned on Angel and his team for their betrayal. Using their considerable power, they sent an army after Angel, but even more impressively, they’ve dragged
Page 1: Angel is in the W & H garage with one of his many sport cars. Wes is at his side and the air between the two is obviously tense. With the killing of the Demon Lord Bruge’s son, Angel needs to get to Santa Monica – he tells Wesley he’d really rather not have him come along.
Page 2: Angel drives out from the relative peace of the W & H building and out into the chaos that
The whole scene is drawn so that we see it as if we were in the backseat of Angel’s car and looking front through the windshield over his shoulder. That was a neat choice.
Page 3: In Westwood, Angel has an awkward meeting with Nina, the half-werewolf, not quite in control of herself that he briefly dated before all Hell, literally, turned loose. He’s looking for Connor, but finds his son is off in Westwood investigating a Lord’s death… and presumably wishing to rescue any of the humans the Lord may have had enslaved.
Page 4: Sometime later… In Westwood: There is a free-for-all among the demons to decide who is going to be the new Lord of Westwood. Angel wades in to the brouhaha, looking for Connor and people to save.
Page 5: As Angel kills some of the larger specimen of demons his mind is on his son. Well, I’ll just quote his thoughts here:
…I mean, this is literally the second time I punched his ticket to Hell, not many fathers can say that. He and I are probably back to square one. It’s going to take a while before I earn his trust. Before I deserve it.
Page 6: Naturally, Angel’s big angsty build up to meeting with Connor again is completely undercut by the young man; he just wants to know what took him so long to show up. Putting that “Destroyer” title to good use, he has one demon run through with a spear like a fish on a spit. In the other hand, he’s got a sword that looks almost as big as he is tall.
Page 7: Angel informs Connor about killing the son of a Lord, which of course, now paints an even larger target on his own son. Connor blows it off – again, he just wants to know where Angel’s been the last few weeks.
Page 8: The Angel/Connor bonding scene doesn’t really get a chance to get off and running though. You know Angel - it takes him so long to get to the point when it comes to his feelings and all. And, right now, Gwen is taking center stage. She’s found something disturbing and considering where they are, when she says disturbing she really means it.
Page 9: Switch to Gunn’s pad: he has the telepathic ‘fish’ webbed down to a bed. We find out the ‘fish’ calls himself George. Gunn tries to make the fish believe he’s one of the good guys.
Page 10: George tries to assess his new situation: See he’s the reason that Gunn attacked the Demon Lord in last issue – the jazzy-cool looking Kr’ph… who got himself good and dead by Gunn’s team. They grabbed the telepath and an orb that was within the Lord’s body.
It’s obvious with the conversation that Gunn has big plans. He’s also really pissed at being turned and puts the blame and his rage entirely on Angel.
Page 11: Gunn has a major hate-on for Angel’s “giving up on everything. On us.” But he’s determined that he’ll be the one to save everyone from what Angel has allowed to happen – if he can get over his anger-management issue – he clocks poor George.
Page 14: It’s not about the soul! I’m living proof of that!
Gunn rages, sounding a few letters short of a full alphabet, if you get what I’m sayin’.
Page 15: Gunn placed the Orb from Kr’ph at the foot of an altar, which appears to be made up entirely of dead, rotting demon corpses. Charming.
Page 16: Back with Gwen, she’s showing Angel and Connor what she’s found in the stadium… which is demons torn asunder. Both boys knew of Kr’ph, but only Angel knew how such a “bottom feeder” became a Lord in the first place. We find out both the name and general power of the Orb that Gunn now possesses. In addition, Gwen informs them that vampires did this massacre. She knows this ‘cause:
A few ladies told me. Not so much with words, but with their necks and horrified dead expressions.
Page 17: The walls have been painted in bloody fingerpaints. Connor wants to know who did this, Angel claims to not know, but we get from his inner thought square that he already knows who did the deed. He sends Connor to collect his dragon-pal.
Page 18: While Connor is off to get the dragon, Angel is in his convertible and racing toward… “All signs point to it. It was bound to happen. Our paths were going to cross. I should have handled this before. No time like the present.”
Spike.
This scene can only take place after Spike: After the Fall because the second heroic vampire is not with his ragtag group of refugees now. He’s in a swanky estate surrounded by women of different skin colors and species. But, all of them are gorgeous, amply bosomed, bikinied, and doting on him hand and foot. And, he’s spinning a tale which grossly distorts his role in the final battle in the alleyway.
Page 19: Okay, its not just a distortion, it’s a bloody fable about the last battle in the alleyway in which Angel is blubbery and they’re facing down the Devil himself and Spike is the brave one shouting in Satan’s big, red face.
The ladies drink up the studly bravery of our hero’s alleged exploits.
Page 20: Angel busts in on Spike’s tale, snarking it away:
After he led us to victory, we proclaimed we’d be friends forever and did a synchronized hand-jive at the big carnival. Hey, Spike.
Someone’s seen Grease.
Among the sycophants is Spider – the girl with the arachnid legs that can spring from her back which Spike was fighting in his comic. Nice to see old enemies becoming allies. She also says something that will have greater relevance later – that Angel is “reeking of magic”… there’s a specific reason for this aura.
Page 21: Angel informs Spike he needs to talk to him, but the busty chicks have something to say about that. Another of Spike’s new team is the nose-less ‘commandant’ chick serving ‘Princess Annoying’ over in Spike: After the Fall.
Anyway, Spike being who is he, acts childish and Angel gets bossy and it all turns wrong – as things always do when these two don’t stay away from one another.
Page 22: Spike’s big mouth gets him punched in the face by Angel… again.
Page 23: Spike and Angel share more words… and Spike gets another fist to the face. Angel is there because some ruins on a wall written in blood back at the coliseum were in Sanskrit. Angel’s made the wrong assumption. He’s there to find
This seems like muddled thinking. On the other hand, Angel has never believed in Spike, unlike Fred for instance. Since they’re in Hell, I guess it isn’t a stretch for Angel to suspect that Spike may be giving free reign to his vampiric side.
Unfortunately for him…
Page 24: …he finds that
The Good: Making Gunn the ‘big bad’ of the plot continues to pay dividends. Especially with the new twist of his wanting to “save us all”, while at the same time it is obvious that he is not in control of himself thanks to being turned into a vampire.
Skipping the angst-ridden Connor/Angel thing and going directly to a “hey, where the hell you been” thing was the right choice. We’ve all had enough of whiney Connor to last forever, I’m sure. Plus, Connor gets to kick some ass here in keeping with his character history.
I continue liking the artwork – especially the bold coloring.
Momentum: This story actually reads like it is leading somewhere – which if you’ve read my review of Spike: After the Fall, you’ll find me bitching about its lack of the same thing.
The Bad: There are things that are thrown in from Spike: After the Fall which you have no clue about if you didn’t put money down on that title. I don’t think it would have killed anything for an asterisk and a note – guess that isn’t a real big deal.
Spike, the Decadent.
Illyria the Violent.
The Score: While there are no major jumps forward in the plot, we can see where things might be leading. Gunn’s trying to be the hero still while driven by his demonic rage is sorry to see. Gwen, Connor and Angel all have some good scenes and Spike’s introduction into the story is handled alright. No glaring problems jump out in this issue, but nothing fantastic does either. It’s a workman-like issue building toward the Gunn/Angel conflict:
3.50 out of 5 stars.
Angel: After the Fall #1
Cover Art: Tony Harris
Set Up: In the series ending episode of Angel, Not Fade Away, the Angel Investigations team was in some serious trouble. Angel and his allies managed to bring down an ultra-powerful group of evil known as the Black Thorn. Basically, they were the demonic version of the Hall of Doom.
Wolf, Ram & Hart were not at all pleased by this turn of events. Angel played them, signing away his right to Shanshu (become mortal as reward for his redemptive deeds) in order to get in close with the Black Thorn group. By doing so, he was able to identify their members who were responsible for much of the evil at the highest levels of government among the elite of
Now, in retaliation, the power behind the evil law firm of Wolfram & Hart has pulled all of
Page 1: Appropriately, we start with Angel. He’s busy at the moment fighting a cadre of demons who are running wild throughout
It all started with a girl. (It’s not who you think.) I joined a corporation that was, quite literally, evil incarnate. I thought I could channel their resources into something positive. In an existence defined by bad choices, that was the worst. I didn’t change them. They changed me. Then they killed her (leading me to surmise this isn’t about Buffy, but Fred). That opened my eyes. I took a stand.
Page 2: Angel is tackled to the ground and three of the demons are standing over him, big and evil grins on their faces. Until they find a surprise! (see below) Angel's secret weapon.
Page 3: Angel speaks to one of the save-ees. He gives her the address where she can find help, a car to get there… and an ax. He plays the mysterious hero, hops on his transport and flies away.
He lets us know, via more monologue, that this has been going on for a few months now.
Page 4 & 5: We have a splash page here. It’s here that we’re told that Wolfram and Hart sent
Page 6: On his way back to his base, Wolfram and Hart’s legal building, Angel tells us what has happened. Little time passed before the human population figured out they weren’t just stuck in a temporary nightmare. It was about the same amount of time before the demons realized they were home. They immediately took charge, the Lords of Hell carving up
Page 7: After Angel sends his dragon down to the garage, he discovers he’s had some callers. In his words:
Burge. Lord of downtown
Again, Angel seems outclassed (there is actually a good reason for this, too, but we don’t learn why he keeps getting his ass kicked here). And, again, the artwork is excellent in this issue – I especially like the close up of Burge’s ‘moron’ son. Especially charming, is the droopy saliva dripping against Angel’s chin… eww. Drool is always charming.
Page 8: Angel’s getting his butt kicked is interrupted by another visitor. The new visitor is a familiar man with dark hair and glasses (except as first, I didn’t recognize him… the artwork doesn’t look much like Wes). Wes’ fate is disturbing. He is “the last official representative of this branch of Wolfram & Hart”.
Apparently, his contract has enslaved Wesley upon his death, as it did Lila.
Page 9: Wes is able to talk down Burge, if not is dim-witted son. We also get a hint that Wolfram & Hart still do not want Angel dead. Wes makes this clear to Burge in this exchange:
I can also assure you, Angel’s fate isn’t up to you. We kept him around, even after a fairly alarming indiscretion. So I’m thinking you should tell your steroid-ridden hellspawn to step down before he kills Angel and ruins things for the rest of us.
Page 10: Burge’s son isn’t willing to let it go, and tries to take his anger out against Wesley. When he goes to claw him however, he finds his hand passing right through him. Wes is still dead (see AtS: Not Fade Away), but is being kept around to serve as Wolfram & Hart’s voice… as a ghost.
Page 11: Wes isn’t fully on board the demon train, however, as he expresses some sympathy for Angel’s mission to save whom he can. We cut away from Angel and Wes to follow the save-ees from a few pages back.
Page 12: The humans arrive at some sort of building with other humans and a few demons are seeking refuge. We’re re-introduced to Gwen, the electric girl from AtS.
Page 13: In addition to Gwen, we see that Nina, the Werewolf woman is also doing her part to try to protect the humans that Angel has helped. We learn here that the day/night dichotomy of regular Earth no longer applies. Nina is particularly affected as she not only sniffs one of the save-ees, but then licks her cheek!
(Nina to woman she just licked): Did I?
(the Woman): She’s tenderizing me, she’s tenderizing me, she’s tenderizing me…
(Nina): No! It’s the sun/moon situation! They’re both out at once. do you have any idea what that does to a werewolf?
(Woman): Make you hungry?!
(Nina): No!
(Woman): Makes you bi-curious?!
Now, far be it from me to point out an inconvenient fact, when it sets up such a humorous back and forth, but I’ve seen the moon and sun out at the same time here in
Page 14: In addition to Gwen and Nina, we find that Connor is also involved in keeping this ‘safehouse’ operating. He knows that Angel sent the latest refugees, thanks to the Wolfram & Hart parking sticker on the car they’ve showed up driving.
Elsewhere, Angel is being healed by a parasite.
Page 15: Angel and Wes share some words regarding the situation with Burge.
Page 16: Angel and Wes walk through the complex (passing the dragon resting) and discuss what Angel plans to do long term. Their relationship is… strained… by Wes’ having to ‘represent’ what W & H want. Angel cannot entirely trust him. On Wes’ behalf, he isn’t pleased either with having to play W & H’s plans, but he is also bound by contract.
Page 17: Across town, in Westwood, another demon Lord forces humans to fight to the death with one another. He uses a telepathic, air-breathing ‘fish’, also enslaved, judging by the chain. This demon Lord is a neat creation, but the telepathic fish just looks silly.
Page 18: The Lord’s fun is interrupted by a rival group attempting to kill him.
Page 19: The fish is knocked out, leaving the Lord vulnerable. But, he has his own demon crew and orders them to defend against the invaders. They don’t do a great job.
Page 20: The skeletal Lord is angry, but willing to bargain with the invaders. In the meantime, his defenders are being easily wiped out.
Page 21: We find out that the invaders are led by Gunn! Now, when we left this member of Team Angel in Not Fade Away he had been grievously injured.
What’s important now is that Gunn has a very specific reason for defeating this demon Lord. And it’s not just to save the enslaved; he is specifically trying to get a glowing disk that the Lord contains within his translucent body.
Interestingly, in a panel on Page 16 – Angel is looking at a drawing which appears to be of this disc.
Page 22: Team Gunn is also interested in the Fish… and the skimpily clothed slave-girls.
Page 23: On the street in front of W & H’s building, Burge’s son is back. This time, he’s there to prove a point. As Wes watches, the demon prepares to slaughter six humans in exchange for the six demons that Angel killed earlier to save the human group he subsequently sent to Connor.
He then appears to visit the ‘white room’. Or at least, he fades out to white.
Page 24: Angel again intervenes. Now, Burge demanded of Wes that Angel not leave the building for patrolling that night as ‘punishment’ to ‘think about what he’s done’.
Angel doesn’t leave the building.
Page 25: (Burge’s son to Angel): My father told you! MY FATHER TOLD YOU!
(Angel): I know. Not allowed to leave the building.
As Angel stands on a ledge of W & H, Burge’s loud-mouthed, moronic son charges him. Angel pulls out a good-ol’-fashioned stake from a pocket inside his jacket. He throws it. Exit Burge’s loud-mouthed, moronic son. Bye-bye Bruge's nameless son. And, good riddance.
Page 26: The followers of Burge’s now-quiet, not as stupid son warns Angel that he has now declared war against Burge, Lord of downtown
In a slightly confusing cut, we see dead bodies of some men piled in a hallway. It appears to be inside W & H, which wouldn’t say anything good about Angel. Turns out though, it’s a completely different location… as made clear on page 27.
Page 27: A woman screams as a man bites her… obviously a vampire. The vampire turns toward our POV, and we seen it is Gunn!
Which explains why he isn’t lying dead in an alleyway, as you would have expected at from the end of Not Fade Away.
The Good: The artwork from the cover throughout the interior of the comic is excellent, with one exception, but we’ll get to that.
The storyline is great.
We get to check in on characters who weren’t in that alley (Connor, Nina and Gwen) as well as getting enough information to intuit what has happened to Wes and Gunn. Gunn’s fate is a heartbreaking twist, considering it was one of his biggest fears (and after having to put down his former sister in AtS- War Zone, I believe).
The Bad: Wesley, I afraid, doesn’t look like Alexis Denisoff. It took the dialog for me to figure out who Angel was talking to.
Scoring: This was actually a relatively strong start for the series. We know exactly what has happened by the end of it. Angel sets up a major conflict with a major Lord, Wes’ involvement is left ambiguous as far as whether he’ll be more help or hindrance and the showdown between Angel and Gunn is clearly coming. While not as strongly written as Buffy: S8, #1 … it’s still quite good and isn’t as repetitive as Spike: After the Fall. I’m scoring this one as 3.75 out of 5 stars.
- Mood:
mellow
